Sunday, December 26, 2010

Storyboards And Camera Shots

SHOT DESCRIPTIONS

1. Explain 3 camera techniques for creating storyboards.
Camera Framing - frame size is based on how close or far a subject is from the camera.
Camera Angles - camera angles grab our attention by creating dynamic scenes as well as creating depth within a frame.
Camera Movement - when there is plenty of action between characters or objects, the camera may remain static or move amongst the characters. Where there is minimal action in a scene, camera movement creates energy by moving within the environment.

2. What is a two shot? When should two shots be used?
A two shot is when twoo characters occupy the frame and are often used to convey a conversation, whether an argument or discussion, between characters.

3. What is a canted angle? What types of films use canted shots?

A canted shot views an image off-center, or tilted, so that the subject appears diagnol and off-balance. Canted shots are used extensively in horror films, psychological dramas and crime pictures.

4. When should close-ups be used?
Close-ups should be used when trying to create a close connection between the audience and a character or when isolating a significant detail.

5. What type of shot would you use to establish two people arguing? Why?
You would use a two shot because it shows both people in the scene at the same time, which is better for an argument.

6. Who made the zolly shot famous? How does it work?
Alfred Hitchcock was famous for the zolly shot, which is a dolly shot in combination with a zoom.

7. When would you utilize a tilt-up shot?
A tilt-up shot is often used to reveal a subject by degrees, such as showing a character's feet first as the camera travels up the body to the face.

STORYBOARDS

1. What is visual storytelling?
It is telling a visual story through the form of storyboards.

2. How does visual storytelling differ from film and animation to interactive games?
Movies and animation are linear forms of visual storytelling where the audience listens and watches passively. Games and mutlimedia applications, on the other hand, are interactive programs where the user both actively views and manipulates the program.

3. What are two ways to format a story?
To tell it or to show it.

4. What is the difference between showing and telling?
If you tell a story, you try to entice the audience into imagining its content. However, if you are going to show the audience, you must rely less on telling and more on showing.

5. What are the elements of the hero's journey?
The Calling - sometimes the calling is a traumatic event.
Threshold - the point where the hero takes action, or passes from the ordinary world into the extraordinary world, which is filled with danger and challenges.
Initiation - it is during this stage that the hero faces both challenges and obstacles on his/her journey.
The Abyss - this is the point where the hero must face her greatest fears.
Transformation - when the hero conquers the abyss, transformation occurs.
The Return - final stage of the journey.

6. What is the hook of a story?
The hook of a story is what draws the reader or viewer in.

7. What are storyboards? How are they similar to the comic strip?
Storyboards are a series of sketches that are used as a planning tool to visually show how the action of a story unfolds, whereas comic strips entertain, the storyboard is a tool that facilitates production.

8. What industries use storyboards?
Advertising campaigns, video games, television series, forms of multimedia, web design and industrial and governmental videos.

No comments:

Post a Comment